Host: Japan SOciety for Fuzzy Theory and intelligent informatics
Co-host: The Korea Fuzzy Logic and Intelligent Systems Society, IEEE Computational Intelligence Society, The International Fuzzy Systems Association, 21th Century COE Program "Creation of Agent-Based Social Systems Sciences"
A team formation is a basic and important factor that determines a characteristic of a team strategy in the RoboCup Soccer Simulation. In previous researches, Situation Based Strategic Position(SBSP) has been used as a standard formation mechanism, because this technique is very simple and has high performance. However, we must consume huge manpower to optimize the formation using SBSP. To solve this problem, we propose a GUI tool to construct a team formation by human's intuitive operations. Our proposal method enables us to make a flexible team formation easily and quickly. To compare our method with SBSP, we had testees construct a team formation by these two methods. As a result, FormationEditor showed a higher performance than SBSP.