Oukan (Journal of Transdisciplinary Federation of Science and Technology)
Online ISSN : 2189-6399
Print ISSN : 1881-7610
ISSN-L : 1881-7610
Reviews: Mini Special Issue on "Timeaxis Design" as a Transdisciplinary Approach
TimeaxesDesign Based on Experience Design by Narrative and Game
Akiyo KOBAYASHI
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JOURNAL OPEN ACCESS

2012 Volume 6 Issue 1 Pages 17-20

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Abstract
This article describes the field of human-artifact interaction to develop “timeaxis design” from a semiotic viewpoint. I focus especially on narratology and ludology for considering the subject, and discuss the structure of dynamics of time flow in the field of narrative and game in design. (1) Narratology and ludology offer some effective concepts for interaction design as well as game. (2) Personalized (informal) time is significant in defining timeaxis in interaction. (3) Time in the course of interaction is nonlinear and polychronic. (4) Chronomic factors are necessary in considering reality and agency in interaction.
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この記事はクリエイティブ・コモンズ [表示 - 非営利 4.0 国際]ライセンスの下に提供されています。
https://creativecommons.org/licenses/by-nc/4.0/deed.ja
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