2005 Volume 10 Issue 4 Pages 591-598
This paper proposes a volume masking framework for interactive editing and physics-based modeling on volume images reconstructed from voxel data. The proposed framework handles volume masks colored by voxels without editing voxel data directly. Using the masks, cut-and-paste, move and deformation are represented as volume images in real time. As practical application, we developed volume masking and interaction software. The performance and effectiveness are confirmed in preliminary use for interactive editing and elastic object modeling on several volume images.