Transactions of the Virtual Reality Society of Japan
Online ISSN : 2423-9593
Print ISSN : 1344-011X
ISSN-L : 1344-011X
A Linear Method for Virtual Object Synthesis and Camera-Pose Estimation from Three Affine Views
Toshihiro KOBAYASHIGoki INOUELong QUANYuichi OHTA
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1999 Volume 4 Issue 4 Pages 599-605

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Abstract

We propose a linear algorithm that is useful for realizing the geometric registration between the views of real scene and virtual object in the image-based rendering framework. It can handle, in a unified framework, the novel view synthesis of virtual object based on the 3 view matching constraints and the recovery of camera pose that is necessary for the base image selection. Feasibility of the algorithm is demonstrated by using ground-truthed synthesized data and real scene data.

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© 1999 THE VIRTUAL REALITY SOCIETY OF JAPAN
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