Reports of the Technical Conference of the Institute of Image Electronics Engineers of Japan
Online ISSN : 2758-9218
Print ISSN : 0285-3957
Reports of the 232nd Technical Conference of the Institute of Image Electronics Engineers of Japan
Session ID : 06-07-10
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13:40-14:25 Chair: Nobuhiko MUKAI, Musashi Institute of Technology
Making of Short Facial Animation Movies based on Facial Action Coding System
*Takashi MASUDATokiichiro TAKAHASHI
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Abstract
Photorealistic facial animation movies have been generated by using Metasequoia (a 3D modeler) and Maya (a 3DCG software). It is so hard to express the lively human expression so that each part of a face moves simultaneously, with the ordinal animation which expressed change between expressions by morphing. Thus, we employ the F.A.C.S that combine minimum units of facial expression movement (Action Unit) then express the details of human facial expression. We have created several pieces of facial animation based on the F.A.C.S.
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© 2007 by The Institute of Image Electronics Engineers of Japan
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