Reports of the Technical Conference of the Institute of Image Electronics Engineers of Japan
Online ISSN : 2758-9218
Print ISSN : 0285-3957
Reports of the 250th Technical Conference of the Institute of Image Electronics Engineers of Japan
Session ID : 09-06-19
Conference information
13:10-14:25 Chair: Hirotaka NAKANO, Osaka University
An Effective Bump Rendering Method Considering Level-of-Detail
*Takahiro TSUTSUMIKazunori MIYATA
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Abstract

This research proposes a method of effective material representation considering human visual characteristics. This method adapts human visual characteristics to switch three techniques, parallax occlusion mapping, bump mapping and texture mapping, corresponding to object's level of detail. As a result, the proposed method improves drawing speed between 10-20%, comparing with the performance which applies simply a parallax occlusion mapping.

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© 2010 by The Institute of Image Electronics Engineers of Japan
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