Reports of the Technical Conference of the Institute of Image Electronics Engineers of Japan
Online ISSN : 2758-9218
Print ISSN : 0285-3957
Session ID : 14-03-36
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Autonomous behavior generation of a large number avatars by potential method
*Toshiya KIRAKohe TOKOI
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Abstract
In this study, we developed a technique of generating the behavior of the game avatars by the simulation of free fight between plural avatars in order to represent inartificial battle scene. The proposed method uses the model that each avatar behave autonomously depending on the surrounding environment instead of the large number of the conditional branches to generate irregular motion without artificiality. Here, the surrounding environment of the avatar consist of the information of the terrain and enemies/friends identification around the avatar. This technique uses the potential method to generate the behavior of the avatar. The avatar decides its action by the surrounding potential field that dynamically changed by the situation around the avatar.
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© 2015 by The Institute of Image Electronics Engineers of Japan
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