Host: The Institute of Image Electronics Engineers of Japan
Co-host: The Institute of Image Information and Television Engineers, The Society for Art & Science, The Computer Graphic Arts Society(CG-ARTS)
Name : Reports of the 285th Technical Conference of the Institute of Image Electronics Engineers of Japan
Number : 285
Location : [in Japanese]
Date : March 16, 2018 -
We have been studying representation of micro-geometry of human skins applying computer graphics technologies. The technique renders furrows, ridges and pores as polygon models. However, this technique has two major problems: large computation time for polygon generation and large amount of generated polygon data. Therefore, we attempt to represent the micro-geometry by a shader program with normal mapping and displacement mapping to accelerate. This paper presents results of generating micro-geometry using that two mapping techniques.