Reports of the Technical Conference of the Institute of Image Electronics Engineers of Japan
Reports of the 286th Technical Conference of the Institute of Image Electronics Engineers of Japan
Session ID : 18-01-17
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Spectral Rendering for Fluorescence under Global Illumination Environment using Multiple Importance Sampling
*Wataru YAMAMOTORaytchev BISSERToru TAMAKIKazufumi KANEDA
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Abstract

To render a scene with fluorescence, spectral rendering should be used because fluorescence is a strongly wavelength dependent phenomenon. We propose a method for rendering fluorescence under global illumination environment efficiently by using importance sampling of wavelength considering both spectra of light sources and fluorescent materials.

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© 2018 by The Institute of Image Electronics Engineers of Japan
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