Reports of the Technical Conference of the Institute of Image Electronics Engineers of Japan
Online ISSN : 2758-9218
Print ISSN : 0285-3957
Reports of the 295th Technical Conference of the Institute of Image Electronics Engineers of Japan
Session ID : 20-02-10
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Development of Typing Learning Game That Can Correct Fingering by Finger Position Discrimination
*Surena KawaharaTeruaki HiranoDaisuke TakahashiKaoru NakayashikiNoriyoshi OkamotoReiko Tachino
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Abstract
The first step in typing learning is to acquire a home position. However, beginners tend to type with their own fingering, which is not the home position. Once such a habit has been developed, it is necessary to correct it with a strong consciousness to correct it by oneself. The purpose of this paper is to fix the correct fingering according to the home row position. To that end, we propose two systems. The first is a fingering discrimination system that automatically discriminates whether the input is correct. The second is a typing learning game that allows subjects to easily learn correct fingering. In the experiment, 14 subjects who played the typing learning game a total of 3 times were asked to input a total of 1800 words, and the fingering improvement effect of the subjects averaged 26.5% was measured.
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