Reports of the Technical Conference of the Institute of Image Electronics Engineers of Japan
Online ISSN : 2758-9218
Print ISSN : 0285-3957
Reports of the 296th Technical Conference of the Institute of Image Electronics Engineers of Japan
Session ID : 20-03-019
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Space for Spacing out
*Haruka NAKAHARARyu NAKAGAWA
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Keywords: Daydream, VR, Creativity, VRChat
CONFERENCE PROCEEDINGS RESTRICTED ACCESS

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Abstract
This art piece is inspired by an article “The Importance of Mind-Wandering” (Jonah Lehrer, 2011) in WIRED NEWS. In the article, the author reports that Mind-Wanderings are far more complicated and creative than how they have taken to be. The author also tells that some people are able to “Mind-Wonder” with their consciousness of their having dream-like experiences, and such people tends to have higher creativity. This art piece seeks for more vibrant feelings of such experience using VR technology. By using the technology, one can experience Mind- Wandering situations through first person view, which makes the experience far more private and intensive to one’s insight. this scheme ends up as his/her output, which leads them to a more creative view.
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© 2021 by The Institute of Image Electronics Engineers of Japan
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