2004 Volume 25 Pages 65-77
Though its educational effect is expected, you can find few examples of 3DCG as an art education subject in the actual educational scene. In this research, I developed teaching materials by making 3D animation as samples, and gave university and high school students some lessons with these materials as an experiment. I argued about the style of suitable teaching materials by making 3D animation based on the results. Especially, I pointed out the difficulty and the importance of the modeling process of 3DCG by classifying this into two kinds.