International Journal of Asia Digital Art and Design
Online ISSN : 2189-7441
Design and Implementation Visual Environment of 2D Puzzle Platformer Computer Game: ASCENDER
Rizaldi Moh
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ジャーナル フリー

2017 年 21 巻 1 号 p. 73-78

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ASCENDER is a single player 2D puzzle platformer PC game which has an explorative world called GOA set under the land of a realm. The game equipped with the basic of all game visual design assets such as characters, environment, properties, visual effects, and user interface. Environment visual design were created by game visual artist to provide a realistic and beautiful set of environmental assets, props and scenery element required for game character exploration and interaction. Designing visual game environment involved visual artist, story writer, game designer and curve level designer. The design process itself included brainstorming, creating concept art, coloring, layering (parallax), and compositing. Environment design build with consideration based on story, world logic, and gameplay, can be effective and immersive for the player to enjoy the game experience, exploring the world, interaction of the game, solving puzzle, and follow the storyline.
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© 2017 Asia Digital Art and Design Association
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