International Journal of Asia Digital Art and Design
Online ISSN : 2189-7441
Gamification Experiment in Introduction to ICT Development Course Through Art and Design
Alvanov Zapalanzani Mansoor
著者情報
ジャーナル フリー

2017 年 21 巻 2 号 p. 89-95

詳細
抄録
Introduction to Information and Communication Technology Development course is one of general courses for 1st year Faculty of Visual Art and Design students in Institut Teknologi Bandung, Indonesia. The aim of the course is to develop understandings among students of Institut Teknologi Bandung for their future professional reference and benchmarking. Although the course has basic educational presentation and materials, the lecturers are facing difficulties to elaborate the content in order to get the students’ attention and participation in the class meetings. The author conducted gamification experiments for 3 consecutive academic years since 2014 through elaborating and combining gamification mechanics Art and Design activities. This paper depicts 3 gamification experiments which may become future reference for game studies or media studies, especially gamification activities in high educational institutions. The result showed that game mechanics in gamification are good in creating interaction and playful experiences. However, in order to get the participants’ active engagement, especially participants with visual art and design discipline, it requires more than just applying gamification’s game mechanics. The game administrators must provide enough room for participants to communicate freely, to create and actively innovate the game through compact background story, design templates and guidelines.
著者関連情報
© 2017 Asia Digital Art and Design Association
前の記事
feedback
Top