Annual Design Review of Japanese Society for the Science of Design
Online ISSN : 2188-7772
Print ISSN : 1341-8475
ISSN-L : 1341-8475
Touch : a Video Game that Improve Body of Operation
Daihei ShibataYouichi TamagakiYasuhiro Ohara
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2006 Volume 11 Issue 1 Pages 72-75

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Abstract

This study is the proposal of the video game which raised the physicality of operation. The purpose of this study is burying the gap between action which humans start in actual space and which happens in the digital space in a video game. Touch is a video game that it's screen is projected not on a monitor, but on physical space and which can carry out direct operation by the human hand. A picture is drawn with a finger on a stand first, and then the attribute of an object is chosen by pushing icons with a finger. It can play freely by moving the objects.

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