2023 Volume 29 Issue 71 Pages 543-548
The purpose of this paper is to propose a “disaster preparedness game for everyone” that can accumulate information on the problems and needs of foreigners. Through the practice of this game at a Nepalese school in Japan, information unique to Nepalese people was accumulated. In addition, the proposed game had a ripple effect, allowed people to learn while having fun and improved their disaster awareness. From the outcome of the research, the information accumulated in the "Disaster Preparedness Game for Everyone" could be used by the government toward inclusive disaster risk reduction.
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