Acoustical Science and Technology
Online ISSN : 1347-5177
Print ISSN : 1346-3969
ISSN-L : 0369-4232

この記事には本公開記事があります。本公開記事を参照してください。
引用する場合も本公開記事を引用してください。

Does controller sound contain valuable information for video game scene analysis? Case study by character identification of Super Smash Bros. Ultimate
Yuki SaitoKohei YatabeShogun
著者情報
ジャーナル オープンアクセス 早期公開

論文ID: e23.67

この記事には本公開記事があります。
詳細
抄録

Understanding of gameplay can enhance the experience and entertainment of video game. In this study, we propose to utilize the sound generated by a controller for analyzing the information of gameplay. Controller sound is a user-friendly feature related to gameplay because it can be very easily recorded. As a first step of the research, we performed identification of characters of Super Smash Bros. Ultimate only from controller sound as an example task for examining whether controller sound contains valuable information. The results showed that our model achieved 79% accuracy for identification of five characters only using the controller sound.

著者関連情報
© 2023 by The Acoustical Society of Japan

This article is licensed under a Creative Commons [Attribution-NoDerivatives 4.0 International] license.
https://creativecommons.org/licenses/by-nd/4.0/
feedback
Top