Abstract
Since we are in a super aging society, efforts to maintain the health of the elderly are being sought in various fields. The authors focused on cases of unilateral spatial neglect, targeting rehabilitation training game "Tatake! Bang Bang Master", and examined interfaces that are useful in hospitals and game designs that allow for more enjoyable concentration. By using the electronic blackboard, the user has the specification to move the object from the right to the left by continuing to hit the object on the game screen with a stick. Experimental verification was conducted by a collaborative research institution, and improvement of their motivation to train themselves and good recovery result were obtained. In addition, it was possible to obtain knowledge of game design which is peculiar to unilateral spatial neglect patients such as the importance of collecting dynamic elements on the left side.