Journal of Digital Games Research
Online ISSN : 2434-4052
Print ISSN : 1882-0913
Development of a 3D Game Engine Radish and Its Application to Architecture Comparisons
Naoya NITTA Tsuyoshi KUNOIzuru KUMEYasuhiro TAKEMURA
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JOURNAL FREE ACCESS

2010 Volume 4 Issue 1 Pages 1-12

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Abstract
Recently, game engines have been widely developed and reused to reduce the cost of large-scale game software development. However, thus far, research into game engine architectures has been very less, and therefore, some confusion still persists within the game industry. Therefore, we propose a 3D game framework developed in our laboratory as a benchmark for architectural comparisons. To show the suitability of the framework as a benchmark, we qualitatively and quantitatively compared it with an open source game engine, jMonkeyEngine. For the quantitative comparison, we ported a tutorial game of jMonkeyEngine to our game framework, and confirmed the advantage of the framework in ease of integration, efficiency of implementation, and performance.
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© 2010 Digital Games Research Association Japan
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