Journal of Digital Games Research
Online ISSN : 2434-4052
Print ISSN : 1882-0913
Development of Game AI by using Collective Intelligence
-Analysis of Agents in AI Wolf Contest-
Fujio Toriumi Michimasa InabaHirotaka OsawaDaisuke KatagamiKosuke ShinodaHitoshi Matsubara
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2016 Volume 9 Issue 1 Pages 1-11

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Abstract
The communication game “Are you a Werewolf?“can be next-generation standard problem for artificial intelligence which comes after Chess, Go or Shogi and so on. Our goal is to find “How can people enjoy playing the games with AI”. For the purpose, we employ the collective intelligence method to develop AI which can play Werewolf. In this paper, we introduce the AIWolf project and game platform which designed to play Werewolf by artificial intelligence agents. Number of participated agents are 38, and 15 of them became finalists. Also, we describe about the First AIWolf contest and analyze the result of the contest. From the analysis, we found that the winner agent has significantly higher winning rate. Also, we found the relationships between roles and winning rates which are important information to develop agents.
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© 2016 Digital Games Research Association Japan
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