Abstract
Students of Department of Media Arts and Design learn design and systems strategies through specialized courses related to visual design, 3DCG/image design, games & systems designing and communication & business designing. Students strive toward their goals and acquire practical knowledge and technological skills related to these two types of thinking as well as problem-solving abilities based on the knowledge and skills they acquire. This is a report on the contents of a practical game development education program by team production newly introduced by the department in 2014.