Abstract
In Japan, learning English is an important skill even after the graduation of school. Therefore, we have proposed and developed methods of learning materials for serious game learning that combines learning and games. However, there was a problem found in the existing serious game FishyFishy, which only has English to Japanese vocabulary learning function. In order to further increase the number of users in the future, as additional learning functions, we have added a Japanese to English and English to English vocabulary learning function and a pronunciation confirmation function. We will report on the overview.