Abstract
In this study, we developed a simulation system for evacuation behavior during the tsunami on the coast of Fujisawa Cityusing a game engine. Agents performing evacuation behavior autonomously are placed on a model of the coastal area of Fujisawa City created using the GSI's open data. Agents have two types of evacuation behavior and three types of age attributes. Simulate the evacuation behavior to the designated evacuation site given each. A tool that can be used as basic information when creating a hazard map by clarifying places where disaster victims concentrate or where it becomes difficult to pass It is thought to be. As a result of the simulation, it was confirmed that there were places where victims were concentrated not only in coastal areas but also in inland areas where the sea level was low, especially in rivers.