Proceedings of Annual Conference, Digital Game Research Association JAPAN
Online ISSN : 2758-6480
10th Annual Conference
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Interactive session
Tendency of Character Used in Horror Game Packages and the Difference in Impression Depending on the Font Shape
*Yukina Omori*Koji Mikami
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CONFERENCE PROCEEDINGS OPEN ACCESS

Pages 203-206

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Abstract
In this study, we investigated the characters used in logos of existing horror game packages and analyzed their tendency. As a result, it was found that many works use title logos composed only of alphabets. It also became clear that the font shape of the alphabet used in Japanese horror game packages tends to be different from overseas horror games. Therefore, we created three types of logos composed of alphabets and conducted a questionnaire to evaluate the impression of a fictional horror game package. From there, we verified whether the questionnaire results were consistent with the trend of the survey results.
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