Proceedings of Annual Conference, Digital Game Research Association JAPAN
Online ISSN : 2758-6480
12th Annual Conference
Session ID : 9-1
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Game design, development ( session 9 )
A development support tool to promote visual understanding of communication data for beginners in network game development.-
*Yu OSUGA*Yoshihiro KAWANO*Yoichi MURAKAMI*Masaki HANADA*Eiji NUNOHIRO
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CONFERENCE PROCEEDINGS OPEN ACCESS

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Abstract

In the development of network games, techniques and tuning specific to network games, such as synchronization control between terminals, appropriate screen updating, and communication frequency adjustment, are issues that need to be addressed. This knowledge requires a lot of learning time due to the lack of established learning methods, which may hinder newcomers to the field. In this study, we propose a tool to support the acquisition of network game development skills for beginners who do not have the above development skills. Specifically, the system supports network game development by using an object placement method that enables intuitive operation and visual understanding of network game development techniques by the user. We designed a learning task using this system, and evaluated its effectiveness through subject experiments.

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© DiGRA JAPAN

この記事はクリエイティブ・コモンズ [表示 4.0 国際]ライセンスの下に提供されています。
https://creativecommons.org/licenses/by/4.0/deed.ja
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