Proceedings of Annual Conference, Digital Game Research Association JAPAN
Online ISSN : 2758-6480
12th Annual Conference
Session ID : I-8
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Interactive session
Prototyping of web games for media literacy education
*Fuya OGINO*Teruki IMAI*Ren NITTA*Masakazu FURUICHI
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CONFERENCE PROCEEDINGS OPEN ACCESS

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Abstract

In this research, we have developed a prototype of a web game to learn media literacy for students. The prototype system DoubtMisleader aims to acquire the ability to judge the credibility of information spread on SNS. As a method of judging the credibility of information, we referred to the idea of "assessment tool". Since it is required to judge the creditworthiness of information spread in the game world, which is different from the real world, it is a feature that it cannot be judged correctly only by common sense. In this game, we devised the information presented in the game so that it would be an error if the player makes a judgment based on common sense in the real world when judging "which information is worthy of credit".

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