Proceedings of Annual Conference, Digital Game Research Association JAPAN
Online ISSN : 2758-6480
12th Annual Conference
Session ID : I-9
Conference information

Interactive session
A Study on Game Experiences with Intentionally implemented Unpleasant Elements
*Hiroki Hase*Masanobu Endoh
Author information
CONFERENCE PROCEEDINGS OPEN ACCESS

Details
Abstract
There are games that make you feel unpleasant. We researched the elements that make us unpleasant. We implemented and experimented with a game that intentionally included these elements. As a result, inappropriate rules and poor player skills were extracted as factors that make the game unpleasant. On the other hand, there was also an aspect of enjoying the game by creating the rules, recognizing that it was unpleasant.
Content from these authors
© DiGRA JAPAN
Previous article Next article
feedback
Top