Proceedings of Annual Conference, Digital Game Research Association JAPAN
Online ISSN : 2758-6480
12th Annual Conference
Session ID : 6-4
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Research, analysis ( session 6 )
Video Games and The Dawn of Personal Computers
*Mana SUZUKI
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CONFERENCE PROCEEDINGS OPEN ACCESS

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Abstract

The purpose of this presentation is to make two hypotheses about personal computers and video games in Japan from the late 1970s to the early 1980s. First, programming a video game with BASIC had two purposes which was learning (or verifying) a computer and playing a video game. Second, it was not a premise but a conclusion that video games were suitable to use a computer at home.

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