Published: 2022 Received: -Available on J-STAGE: March 20, 2023Accepted: -
Advance online publication: -
Revised: -
Conference information
Name : DiGRA JAPAN 12th : The 12th Annual Conference of Digital Games Research Association JapanNumber : 12Location : [in Japanese]Date : February 11, 2022 - February 12, 2022
The purpose of this presentation is to make two hypotheses about personal computers and video games in Japan from the late 1970s to the early 1980s. First, programming a video game with BASIC had two purposes which was learning (or verifying) a computer and playing a video game. Second, it was not a premise but a conclusion that video games were suitable to use a computer at home.