Proceedings of Annual Conference, Digital Game Research Association JAPAN
Online ISSN : 2758-6480
14th Annual Conference
Session ID : 2-2
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Effectiveness of Programming Learning through Game Jam Activities
*Yuya DAN*Riko ABE
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CONFERENCE PROCEEDINGS OPEN ACCESS

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Abstract

As a class in the Information Course of the Faculty of Business Administration at Matsuyama University, students learn about 2D and 3D game development through C# programming with the game engine Unity. After learning the basics in a general book, a game jam was held for a full day. This talk reviews the educational effects of the game jam as well as the results of programming learning obtained by analyzing the results of a student questionnaire regarding the development of an original game and learning from each other through group work.

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© 2024 Digital Research Association JAPAN

この記事はクリエイティブ・コモンズ [表示 4.0 国際]ライセンスの下に提供されています。
https://creativecommons.org/licenses/by/4.0/deed.ja
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