Abstract
Video game reviews contain diverse information, including players' impressions, gaming experiences, bug reports, game mechanics, and story evaluations. These reviews serve as crucial information, both for developers, who can use them as a reference for game development and improvement, and for users, who rely on them when making purchasing decisions. In this research, we applied sentiment analysis to 344,126 Japanese-language reviews from 1,700 games across 12 different genres on Steam to analyze the emotions expressed by users in each genre. As a result, we demonstrated that the emotional tendencies in user reviews vary across different genres, indicating that players express distinct emotional responses depending on the genre of the game.