Abstract
This research will be presented as a prototype work in its initial stage. Using a mechanism in which the content changes each time a player looks back at a post on a virtual SNS, we will create a work in which anxiety and fear are generated based on the act of viewing the SNS. The goal of this research is to symbolically express the negative effects of ignoring posts asking for help on real SNS, and to raise issues such as "Internet apathy" and "fake news" caused by anonymity and information overload from the perspective of digital games.