Abstract
The purpose of this presentation is to clarify some of the regional characteristics of social recognition of game culture. Mainly, the focus is on local newspapers in Chiba and Ibaraki prefectures, which are neighboring prefectures with significant differences in their acceptance of game culture. In this presentation, I will examine and analyze the regional differences in social recognition of early game culture from 1977, when video games began to be taken up nationwide, to 1985, when game centers were regulated by law, based on how they were covered in local newspapers and the surrounding social environment.