Host: Japan Society for Fuzzy Theory and Intelligent Informatics (SOFT)
This paper studies about which games in extensive form are played by multiple players who make decisions in pre-decided order. The sub-game perfect equilibrium is known as a concepts of which explain or predict experimental data of human behavior of many games in extensive form. However, some results of laboratory experiments using human experiments indicate that the theoretical prediction do not always match the human behavior. A centipede game is one of such games. In many theoretical models, it is assumed that the players are rational and they can discriminate slight differences of payoffs between distinct strategies. In the real world, it is well known that the decision making mechanism of human are not only rational but also heuristic. In this paper, human subjects behavior in the centipede games are analyzed by a simulation system using artificial agents.