Abstract
In this paper, we aim to acquire advanced skill in conversation by playing werewolf mediated with lifelike agents. The space of discussion between humans mediated with lifelike agents is realized. We developed the system which makes us play Werewolf with AI werewolves. We conducted experiments that a subject plays werewolf with AI werewolves and identifies AI werewolves in the game. As the result, we confirmed the importance of non-verbal information in the conversation space of werewolf.