抄録
Player authentication is crucial for preserving the integrity of esports competitions, yet current measures cannot entirely prevent impersonation via collusion. While behavioral biometrics offer a promising solution, their application has been largely limited to continuous input devices and homogeneous gameplay states. Taking fighting games as an ideal domain for addressing these gaps, we propose a method that applies keystroke-authentication principles to controller operation dynamics and introduce density-based segmentation to capture context-dependent operation patterns. Experimental results using data from 307 matches by 60 players in Street Fighter 6 demonstrate the effectiveness of our approach, achieving a PR-AUC of 55.7% and an EER of 12.5%. Further analysis revealed that, aggregating decisions using 30 seconds of controller operations, our method can achieve a PR-AUC higher than 90% and EER lower than 1%. These findings validate the applicability of keystroke-dynamics principles to controller dynamics and establish an interpretable baseline.