会議名: 2010年映像情報メディア学会年次大会
開催地: 愛媛大学(城北キャンパス)
開催日: 2010/08/31 - 2010/09/02
The players of badminton game need more efficient smash motion. This paper proposes a new method to analyze ideal smash motion. An experiment shows the result of having applied the proposed method to the video of Japanese elite players.