抄録
In recent years, haptic technology has been widely researched and used in various interactive systems. Among these interactive systems, we are concerned about image haptization systems. In this research we propose a depth image haptization system with local deformation. The proposed system consists of a pc and a haptic device. A triangle polygon mesh is extracted and built from the depth image for the haptic rendering. Contact force between the contents and the user's finger is calculated with a proxy graph algorithm. In order to improve user experience, a local deformation is performed by applying displacement to the neighbor vertices of the contact vertex.