主催: 一般社団法人映像情報メディア学会
会議名: 映像情報メディア学会2016年年次大会
開催地: 三重大学
開催日: 2016/08/31 - 2016/09/02
p. 11C-3-
It becomes often difficult to grasp controllers in the real space through the VR-HMD. However, it would lose interest to go back and forth between the real world and a virtual world, and damage immersive presence. We propose a simple method for acquiring the information of the real space through the VR-HMD.