映像情報メディア学会年次大会講演予稿集
Online ISSN : 2424-2292
Print ISSN : 1343-1846
ISSN-L : 1343-1846
会議情報

逐次学習を利用したカーリング競技でのストーン軌跡表示
*高橋 正樹横澤 真介三ッ峰 秀樹三科 智之松久 泰之村松 佐和子
著者情報
会議録・要旨集 オープンアクセス

p. 14D-2-

詳細
抄録

We developed a system for visualizing stone trajectories in curling games for live broadcasts. Robustly tracking a moving stone from curling video sequences is difficult because the stone is frequently hidden by the brushes held by the players and the players’ bodies during their sweeping actions. We thus propose an online machine learning method for tracking a curling stone to deal with changes in its appearance. The method creates a candidate-object image, which eliminates background noises, and is used as input to the kernelized correlation filter (KCF) tracker. The developed system was used at All Japan Curling Championships 2017 to display stone trajectories during live broadcasts.

著者関連情報
© 2017 一般社団法人 映像情報メディア学会
前の記事 次の記事
feedback
Top