The Journal of The Institute of Image Information and Television Engineers
Online ISSN : 1881-6908
Print ISSN : 1342-6907
ISSN-L : 1342-6907
Papers
Real-Time Rendering System of 3D Images Using Layered Probability Maps
Yutaka Kunita, Masahiro Ueno, Keiji Tanaka
Author information
JOURNAL FREE ACCESS

2006 Volume 60 Issue 7 Pages 1102-1110

Details
Abstract
We propose an image-based rendering method called “layered probability mapping.” The algorithm requires modest computer power but produces high-quality output images even from textureless or noisy input images. Thus, real-time applications, such as immersive teleconferencing and live broadcasting, are promising areas of use. The key idea is a layered probability map representation using a set of two-dimensional probabilistic functions. This takes into account ambiguities regarding object depth. To test the feasibility of this method, we developed a prototype system with nine synchronized cameras and a thirteen-PC cluster. By calculating the algorithm in parallel, we obtained stable 5-15FPS image generation without any off-line procedures between the image capture and the display.
Content from these authors
© 2006 The Institute of Image Information and Television Engineers
Previous article Next article
feedback
Top