1995 年 49 巻 10 号 p. 1347-1352
We constructed a 3D game 'Tower of Hanoi' with force feedback in virtual space, using a new interface device named SPIDAR (SPace Interface Device for Artificial Reality). With the development of computer graphics, existing 3D game systems can provide us with natural virtual space. We consider that the force feedback is necessary especially when we operate 3D objects. But there is no 3D game system that can be used to express 'Picking' feelings with fingers. In this paper, we build a new type of 3D game system analyzing operations in real space. And we evaluate this system through a 'Peg-in-Hole' experiment, using the virtual 'Tower of Hanoi'.