ITE Technical Report
Online ISSN : 2424-1970
Print ISSN : 1342-6893
ISSN-L : 1342-6893
25.76
Session ID : IDY2001-154/AIT2001-
Conference information
Development of a 3D Video Stadium by Large-Scale Virtualized Reality Technology
Yuichi OhtaItaru KitaharaHideo SaitoShinji AkimichiToru OnoTakeo Kanade
Author information
CONFERENCE PROCEEDINGS FREE ACCESS

Details
Abstract
We introduce our project for recording and communicating multiple videos in a large-scale space such as a convention hall or a succor stadium. By seamlessly integrating the multiple 2D videos and the 3D models reconstructed from the 2D, the observer can select an arbitrary viewing position and can see a video with motion parallax. The quality of the synthesized video at a novel viewing position can be improved by combining the texture obtained by pan-tilt-zoom control cameras with the 3D model reconstructed from the videos captured by the fixed cameras. Our system can record completely synchronized multiple videos with an identical timestamp for every frame captured at a sane instant. An experimental approach we adopted in this project has successfully clarified a lot of useful techniques such as the camera calibration and the camera arrangement in a large-scale space.
Content from these authors
© 2001 The Institute of Image Information and Television Engineers
Previous article Next article
feedback
Top