Abstract
In order to design a video communication systems that can embody participants' behaviors, we defined five requirements i.e. 1) arrangement of bodies and tools requirement, 2) orientation of bodies requirement, 3) hand gesture requirement, 4) mutual monitoring requirement, and 5) sequential organization requirement. We named virtual spaces generated by video communication systems that support these requirements as "embodied spaces". In order to realize the embodied spaces, we propose a design guideline named "body metaphor". Then we introduce Agora, GestureMan, and Digital but Physical Surrogates to show how the guideline can be used to design embodied spaces.