2002 Volume 16 Issue 1 Pages 1-12
The purpose of this study is to investigate the conflictive decision making of communication by using prisoner's dilemma game based on PIM (problem interaction model). PIM says that the higher the level of the problem, the lower the interaction level and this causes a reaction that leads to disqualification. An experiment is carried out and the subjects are 36 college students. Initially they are divided into 9 cooperative groups and finally into 9 traitor groups. Both of the groups had interactions before and after the prisoner's dilemma game. The experimental design consists of 2 factors analysis of variables which is given by the multiplication of before the game/after the game and traitor groups / cooperative groups. The problem level that exists as independent variables comprises of traitor groups and cooperative groups given by the results of prisoner's dilemma game. Interaction level that exists as dependent variables is given by the meaning of “movement of head asking for reaction” and “nodding” . On the other hand, disqualification is represented by a smile on the face. As a result which consists of the interaction level, the number of “nodding” is similar in the traitor groups and cooperative groups before the game. However, the number of “nodding” in the traitor groups is decreased compared to the cooperative groups after the game. The “movement of head asking for reaction” tends to show the same results of “nodding”. About the disqualification, the number of “smile” were similar in the traitor groups and cooperative groups before the game, but after the game the number of “smile” is increased in the traitor groups compared to the cooperative groups. This study suggests that the conflictive decision making situation can be represented well by PIM.