2007 Volume 17 Issue 2 Pages 83-91
Computer supported business games are one of the typical gears used for business education. In this paper, we analyze state-of-the-art business game development technologies, and identify bottlenecks of the development, such as: 1) Issues of implementation to computers, 2) Determination of game parameters, and 3) Fine tuning for the game balance. The first bottleneck is improved by our support system BMDS/BMDL, however, the second and third bottlenecks have not been resolved so far. This results in parameter tuning problems of game development. Thus, we are developing an easy-to-use support tool based on a random number generator of a given probabilistic distribution. This tool is implemented as add-in procedures of Win Excel spreadsheet system. Using this tool, we are able to 1) tune up various internal parameters in a short time and 2) improve the intensive testing performance automatically. The experiment using this tool suggests that the development cost and performance of a business game is remarkably improved.