STUDIES IN SIMULATION AND GAMING
Online ISSN : 2434-0472
Print ISSN : 1345-1499
Invited Papers
How to Protect Children from the Risks in the Internet Society while Allowing the Use of Game Player as an Internet Terminal?
Kazue TAMADA
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JOURNAL FREE ACCESS

2011 Volume 21 Issue 1 Pages 69-75

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Abstract

Recently, a number of troubles evolving children have emerged on the Internet. Since around 2000, schools have taken certain measures to foster children’s “information moral” so that they can improve their judgment and regulate their behavior on the Internet. Moreover, in 2008, the “Act on Development of an Environment That Provides Safe and Secure the Internet Use for Young People” was enforced, which promoted information moral education and the development of a safe and secure Internet environment. Around a couple of years ago, troubles in using mobile phones were significant concern, however presently, game players are the most popular Internet terminals for children. This means that providers as well as game developers have a moral obligation to contribute to the discussion on children and the Internet.

This article considers this problem from different perspectives that of “children”, who are expected to learn various thing with interest, “guardians” and “schools (teachers)”, who are responsible for the children’s development under safe and sound environment, “companies and organizations”, which pursue profit and promote the development of society, and “the State and local public entities”, which pursue both a safe environment for children and the development of society.

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© 2011 Japan Association of Simulation & Gaming
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