抄録
-Frog dissection labs, which used to be a part of the biology curriculum of junior high schools in Japan, have ended due to animal protection issues and the implementation costs. In this study, we aim to simulate dissecting practice in the virtual space. Thus, it enables students to learn anatomy interactively. Our virtual frog dissection system consists of virtual reality software in conjunction with head-mounted stereoscopic crystal glasses and haptic device that allows users to touch and manipulate virtual objects. We evaluated the system by examining learning ability of students. Participants were divided in four groups of different learning styles, took written tests on the same questions and their resultant scores were compared. Our virtual frog dissection system shows potential benefits in the anatomical learning of students; and in contrast, a habitual learning style is likely to produce better outcomes if the new technique provides only the same amount of information.