Abstract
Human society is facing serious environmental problems and must build a sustainable society. To achieve this, there has been a recent focus on game materials as an important tool for environmental education in schools and educational institutions. However, existing environmental education games do not always include the environmental education content which an educator intends to teach. This study thus aims to develop a support system for making an environmental education game which includes intended environmental education content. This study devises a procedure to create a “sugoroku” game for environmental education, constructs a database arranged with the environmental information, and designs the basic structure of a game. This study then develops a support system for making an environmental education game with these materials. Furthermore, this study applies the system to make a game and implements it.