1998 年 13 巻 4 号 p. 639-643
In previous travel navigation systems, the user had to input the goal and the order of places to visit. Such systems don't work if the user has nebulous demands for his/her travel. We propose a new travel navigator with a graphical dialogue interface, i. e. a two-dimensional interface. The user composes a question on that interface, then the system returns a travel plan. When the user is not satisfied with the returned plan, he/she inputs one's demands again. In this manner, the system puts the user's nebulous demands into concrete ones.