Abstract
In an interface that enables an intelligent machine to bring a thing to a human in response to the human's manipulation, the intelligent machine's approaching motion is required to take account of the human's state of mind to serve effectively as his or her companion. In this paper, the patterns of intelligent machine motion are determined by adopting transfer functions that consider finger position directing operation to input, the target positions of intelligent machine to output. By changing transfer function or adjustable parameters, different human psychological influences are expected. Motion properties of the intelligent machine, which is appropriate for human states of mind, are examined using SD method. As a result, it is clarified that human emotions to the intelligent machine motion are represented by the factor of “mild”. In addition, two patterns of transfer function and parameter that can form desirable movements considering human psychology are identified.